Today while I was working, I asked Ty, one of the library's regular teen visitors, if he would be interested in a Dungeons and Dragons program. His response?
"What, that old thing from the 1970s?"
4th Edition, it is, then.
EDIT: I want to make this introduction to RPGs as fun and inspiring as possible and encourage them to try and play them in their own free time outside of the library. This is going to be a first step, hopefully towards a wider appreciation of different games that may include retro-clone or original D&D games. But in all honesty, I don't think that a game like Labyrinth Lord or Swords and Wizardry is going to spark these kid's imaginations. As I mentioned in my first Elesyian Fable post, kids these days aren't really interested in the material that inspired earlier editions of D&D. They want to be heroic from the get-go, shutting down coup attempts, diving Indiana Jones-like into tombs of forgotten gods and generally having a badass cinematic time of it. THERE IS NOTHING WRONG WITH THIS.
I'm still probably going to continue work on the Elesyian Fable game, and who knows? Maybe I'll get the chance to play it with some teens or younger kids in the future. I really would like to create a B/X derivative game that's angled towards kids who've never gamed before, but are familiar with whimsical fantasy like the Legend of Zelda and One Piece. But for this particular instance, I think 4e Eberron is going to be for the best.