So, after last week's Mutant Future post, I printed out a copy of the rules at the school's computer lab and have been checking them out when I have the chance. So far, an extended look at the rules has mostly verified my suspicions from last week: still a whole lot of Labyrinth Lord in those rules. I'm mostly afraid that in trying to run the kind of game that I want to run in Mutant Future, I would have to hack out and house rule an inordinate amount of stuff, write up my own equipment lists and probably my own monsters, mutants and robots, too. I don't want to feel like I have to rewrite the entire thing to get it to work for me.
So what would work? Frankly, the more I've been hearing about the new D&D Gamma World, the more inclined I am to pick it up. It seems to be able to do what I want it to do right out of the box, but I've been trying not to spend money on gaming stuff.
Totally awesome mutant pigs vs. PCs picture by Chance II of the Something Awful forums from his Roadhogs and Rednecks Gamma World Let's Play.