Posting has unfortunately been a bit sporadic recently, as my girlfriend is visiting for the first time in what seems like months and I try and spend as much time as I reasonably can with her when she's here. Still working over ideas for games with my friends, as I've had impassioned pleas of "When are we going to play some D&D?" to "When are we going to kick off that Feng Shui game that I was excited about?" All this plus ongoing schoolwork and reading 5 books a week for Resources for Young Adults. I'm conflicted. :)
A few of you folks may remember a post that I did before I disappeared off of the face of the earth called Old School D&D My Way, which I think captured a lot of what I've been trying to accomplish with my D&D musings. I was born in the tail end of the 80s and came into gaming well after the majority of people who are revisiting old-school games from their youth. I've become much more exposed to the influences surrounding early edition D&D in recent months, but at the time I thought that immersing myself in thematically appropriate material would help me get old school D&D better than I did.
In retrospect, it was a bad decision.
Though I did add some personal elements to my Swords and Wizardry game, mostly the quasi-Western setting, I really didn't feel like I put enough of myself into it. I just got so inspired by other people's stuff that I thought a patchwork assemblage of their work would somehow result in a great game for me. Now I know that's not the case and I'm going to try my damnedest to put together a D&D game that I feel is mine.
In the coming weeks, I'll probably be using Fistful of Coppers as a public forum to work all of this stuff out. I hope that some of you will find it interesting.