Saturday, September 17, 2011

Heist Plan #3 - Hot Potato

The Job: Hot Potato

The Set-Up: In a previous score, one of the PCs has come into possession of a beautiful cats-eye gem. The stone is bad luck, through and through. If the PC has tried to sell it, it continues to return to their possession in increasingly bizarre ways and just makes their luck worse. Usual fences refuse to buy the stone again and are starting to shy away from the group entirely. Now you've got to figure out a way to get rid of this cursed piece of rock before it destroys all of your lives.

Why It's Impossible: Whoever enchanted this rock was not messing around. Any local artificers or lay clerics you know can't seem to break the curse on your party member. You'll either need to get the help of a very divine cleric (who might not be sympathetic to your plight) or talk to the gem's previous owner about it (who's beefed up his or her home security after the PCs took off with their possessions.) Neither way seems like a good idea.

The Cracks
  • It would be much easier to talk to the former owner of the gem outside of their fortress-like abode. Going to meet a client, shopping for new jewelry or furniture, the possibilities are endless.
  • Indol the Left-Handed is the high priest of the God of Thieves (or your game's trickster god equivalent). He's got the divine know-how to remove the curse from your party member, but owing him a favor is probably worse than their current predicament.
The Twist: Your previous mark couldn't be happier that you've taken the gem. They've been trying to get rid of it for years to no avail. The defenses that are being constructed are not to prevent any further thefts; they're meant to keep the PCs from ever trying to return the gem.

Notable NPCs

Indol the Left-Handed, 8th level Cleric St 9 In 13 Wi 16 Cn 14 De 10 Ch 16, 40hp, Ring of Protection +1, Leather Armor +1, Wayfinder (short sword +1, locate objects), Scarab of Protection

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