Showing posts with label lotus caves. Show all posts
Showing posts with label lotus caves. Show all posts

Monday, July 26, 2010

It's done!



It's done! Posting from a public library in the Adirondacks, here's the Red Lotus Caves of the Blind Minotaur, a One-Page dungeon (potentially?) suitable for 5-7th level characters! This is the first dungeon that I've ever made, in ANY game system, so I don't have a whole lot of experience with it, but I hope that my enthusiasm made up for it.

Thursday, July 22, 2010

Words of Wisdom

Enough about which edition is better. Enough about what's what. Let's just fucking game.

That said...

Background: The Red Lotus Caves of the Blind Minotaur are the illusory prison built to hold Korthos, exiled prince of the Minotaur Hills. Once a promising noble, Korthos was slowly driven into madness by secret application of the hallucinogenic red lotus by a sorcerous rival and led to the cave by invisible voices. Though continued exposure to the lotus has rendered him unable to navigate the labyrinth of the caves, his rival has nevertheless constructed a prison designed to keep Korthos docile while disposing of any explorers or adventurers that may stumble upon the site. As far as the surrounding towns or cities know, the Lotus Caves are inhabited by a vicious troll who kills anyone who dares venture to the cave.

Room 1: Cave Entrance - The entrance to the Lotus Caves is guarded by a vicious, great-axe wielding troll who delights in his work. This stalactite-filled antechamber is as far as any previous adventurers have reached. Among the mutilated corpses of the fallen, you can find 65 gold pieces and a set of +1 chainmail, alongside shattered weapons and rended armor.

Wednesday, July 21, 2010

Map done!



And here it is: The Lotus Caves of the Blind Minotaur, the first dungeon that I have ever mapped out. 12 rooms, with nearly half of them separated or disguised by illusory magic.

I hope this blows your socks off, Ben Laurence.